It sounds like your experience with the demo of Exodus was a mixed bag. While the zero-G combat and atmospheric audio left a strong impression, the overall character depth and combat variety felt underwhelming. It’s a shame that the absence of standout characters, like the octopus sniper, and reliance on familiar tropes detracted from the sci-fi experience.
The shooting mechanics may be functional, but they seem to lack the dynamism that fans of the genre have come to expect. The juxtaposition of neat sci-fi concepts against a backdrop of overused elements raises the question: could this game ever truly fill the shoes left vacant by Mass Effect?
Despite the shortcomings, there’s a flicker of hope that deeper segments will offer more originality. Here’s to hoping that the developers can elevate their vision and fulfill the potential that glimpses of creativity have suggested!