The provided text outlines key findings from the European Game Developers Federation (EGDF) report regarding the status of game studios and employment in Europe for 2024. Here’s a summary of the main points:
Key Findings
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Game Studios Count:
- The EU had approximately 6,600 game studios, growing 5-10%.
- The UK leads with 2,148 studios, followed by Sweden (1,101), Germany (910), and Poland (824).
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Employment:
- About 95,000 people worked in the game industry across Europe.
- The UK (28,516 employees), Poland (14,929), and Türkiye (14,918) employ the most.
- Employment growth in the EU stalled, with a potential decline expected in 2025.
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Workforce Changes:
- Notable increases in Türkiye’s workforce (+38% YoY).
- Some countries saw declines in employment figures (e.g., Poland and Romania).
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Gender Representation:
- Women make up 24.5% of the workforce in the EU games industry.
- The highest representation occurs in Croatia and Serbia (31%).
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Platform Development:
- PC remains the primary gaming platform.
- 15 out of 19 countries report over 60% of studios focusing on PC games.
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Financial Overview:
- Total turnover for European game studios was €24 billion, with a 6% increase over the year.
- Cyprus led in turnover (€4.35 billion), followed closely by France and Germany.
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Game Releases:
- Poland released 450 new games, followed by France with 420.
- Self-publishing is prevalent across many countries.
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Educational Institutions:
- France, the UK, and Poland have the largest number of game development programs.
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Public Support:
- Various countries provide development grants and tax incentives for game studios, but others like Sweden, despite high studio counts, offer no support.
This report highlights the growth, challenges, and dynamics of the gaming industry in Europe, reflecting trends in employment, gender diversity, and market performance.