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Zach Cregger’s Anxiety About Being ‘Eviscerated’ for ‘Resident Evil’ | Entertainment

Zach Cregger’s new “Resident Evil” movie, releasing on September 18, marks a shift in video game adaptations. Instead of focusing on established characters and plotlines, Cregger opts for a “gameplay first” approach. The film features an original character, Bryan (played by Austin Abrams), who finds himself in a zombie outbreak while working as a medical courier. Cregger emphasizes capturing the essence of gameplay, such as tension and resource management, rather than sticking to the series’ existing narrative.

Abrams, who took on the lead role, described the physically demanding nature of the film, expressing surprise at the intensity of his character’s experiences. Cregger’s departure from traditional adaptations sparked online debate, with some gamers feeling the film strays too far from its roots. Despite this, Cregger remains unfazed by criticism, recognizing it as part of the public discourse.

The film has received positive reviews, being hailed as the top-rated video game movie on Rotten Tomatoes, suggesting a potential new direction for future adaptations. Cregger, who was initially concerned about how critics would respond to his straightforward approach, has found relief in the film’s reception.

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