The recent Tokyo Game Show (TGS) 2026 was filled with excitement, despite the cancellation of its last day due to a typhoon. It still drew 257,642 visitors, slightly fewer than last year’s attendance, largely due to the loss of the fifth day that many had planned to attend.
This year marked TGS’s 30th anniversary, and in an attempt to add a fifth public day, the event’s scheduling conflicted with a sensitive date in China’s history, resulting in a boycott from major Chinese game companies. Their absence was notable, leading many to worry that TGS would feel empty. However, South Korean companies stepped up, showcasing impressive booths and drawing significant crowds.
PlayStation made a grand showing despite lacking new titles, while Pocketpair brought a vibrant theme park atmosphere with their booth for “Palworld.” Other major players like Square Enix, Konami, and Sega impressed with their reveals and demos of highly anticipated games.
While the event faced unique challenges, including political sensitivities and weather disruptions, it managed to succeed creatively and commercially. The organizers announced dates for next year’s show, but the coincidence with the historical date raises questions about future participation from Chinese game companies. The TGS has proven its resilience over the years, and it will be interesting to see how relationships evolve leading up to next year’s event.